It is the dawn of the sixth millenium. A new dark age has replaced the splendor of the great Second Republic of high technology. Now aliens, guilds, nobles and powerful priests all vie for control of the Known Worlds. Psychics and theurges walk on distant planets. Looking...

Looking for abandoned tech, information about lost worlds or sites of the ancient Anunnaki. And slowly, ever slowly, the stars are fading.

Fading Suns for the Hero System

The following pages provide notes for running Fading Suns using the Hero System Fifth Edition rules.


  1. Introduction
  2. The Universe
  3. Characters
    1. Character Types
      1. Those Who Rule: Nobles
      2. Those Who Pray: Priests
      3. Those Who Trade: Merchants
      4. Those Who Differ: Aliens
    2. Sample Characters
  4. Traits
    1. Characteristics
    2. Skills
    3. Benefices: Perks and Talents
    4. Afflictions: Disadvantages
  5. Occult
    1. Psi
    2. Theurgy
    3. Antinomy
  6. Forbidden Lore: Technology
    1. Weapons
    2. Armour
    3. Medical Gear
    4. Vehicles
    5. Starships
      1. Starship Travel
    6. Cybernetics
    7. Miscellaneous
  7. Worlds
    1. Sutek (map)
    2. Vera Cruz (map)
    3. Cregstar
  8. Lord Erbian's Stellar Bestiary

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The HERO System and all associated games, game products, terms, and images are copyright © 2009 by DOJ, Inc.

All other text, copyright © 2004-2009 by B.C. Holmes. Return to the my RPG page.