Although I've put a lot of original thought into this campaign, I have been inspired by a number of sources:
MegaTraveller
I like the setting of MegaTraveller:
- Technology: FTL ships, but STL communications
- Merchants and Nobles
- An empire on the brink of civil war
Star Hero, First Edition, Alien Enemies and Cyber Hero
I liked a lot of the aliens in Star Hero, First Edition... I just didn't like the Alliance campaign setting. I'm also a bit worried that the Kindred will become the Klingons of the Empire of the Thirteen. I don't want them to be anything like the Klingons. But the original concept is just so Klingon-like, that it's probably going to take some work to be sure that they're different.
I also chose to blend in some of the aliens described in Alien Enemies because some of them fit in with ideas that I was developing independently.
Some of the Earth history and Earth corporations come from Cyber Hero, although large parts of that setting don't fit with my campaign history.
Fading Suns
I like the aesthetic of the Fading Suns books: odd people with facial tattoos and body modifications, and people carrying swords. I also like the idea of very visible noble families and a powerful religious system.
I also found something appealing about the Vorox -- I wanted a violent, almost-barbarian race, and I kind of like the six-limbed beasts. So, although I slipped the T'yak (from Alien Enemies) into my campaign, I think my treatment of them has definitely been inspired by Fading Suns, with perhaps a bit of Werewolf: The Apocalypse thrown in for good measure.
The Dreadstar Comic Book
The early war between the monarchy and the instrumentality was, for me, the most interesting facet of the original Dreadstar run. The big problem that I had with Dreadstar was the very uninteresting morality: The Church of the Instrumentality was morally bankrupt, and Dreadstar and Company were good guys. Simple. Straight-forward. Boring.
The American Flagg Comic Book
I like the "everything has gone to pot" feel of American Flagg. People have given up on Earth, and its social problems. Although Reuben M. Flagg was a bit of an oddity in terms of his political views, I like the sense of social decay that American Flagg portrays.
So, in the Empire of the Thirteen campaign universe, Earth looks a lot like a shopping mall in the poor part of town.
Temporary Agency
I just recently read this book by Rachel Pollack, and although I'd worked out many of the details of the Empire long ago, I think this book really captures the feel I'm trying to go for. In the Empire (as in Temporary Agency), people perform spiritual rituals as part of their daily lives: kids go through enactments to mark their transition into adulthood; people perform enactments for good luck on a new job; and people seek out diviners for advise when things are going badly in their lives.
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